Tuesday, June 26, 2012

6-26-2012 Updates

OK, it's been a while and time for some updates......

So, we have this awesome contest that is about to start on Wed. that will be giving away some free stuff. Details can be found over at ModDB, but it basically boils down to, get contest version of demo, get one of the 3 top scores. take a screen shot or video of you final score before the game over screen goes away and then submit it to the email address enguisedStudios@yahoo.com, then win some free games.

This contest also marks the end of updates to the demo (which is from what I can tell pretty much bug free with an updated 7 minute timer) and focus on the actual paid for version which has been a little neglected as of late.

Things to do.

Finish the massive world so that you have alot of exploring that you can do.

Add more stages to the base selection.

Add a few more enemies and bosses. This will mean some fun tweaks to the code for some good efficient
loading and creation code.

Add a new gameplay mode. Surprises, I love surprises, what mode will this be??????

Update some of the sound FX.
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So far we at Enguised Studios are very excited and proud of what we have achieved and created. This has actually been a very fun journey thus far and can't wait to see where this takes us. We do wish for support and success so that we can continue our paths of keeping Tik Tok Tank a great fun game in the future along with releasing new fun titles that will allow our players to enjoy some great casual time spent in front of almost any power of computer whether it's a gaming rig or not.

I have a buddy over seas that is currently enjoying the demo because of his time crunch schedule and this game allows him to enjoy a few minutes here and there with out crazy time demands for gaming. It's this type of thing that keeps us going.

On that note, Thanks for all the interest everyone has shown and all the fun tales that we have been told about your experiences with Tik Tok Tank and hope the future of this game allows those tales of fun to be in larger quantities.

Neuntoter

Wednesday, June 13, 2012

Todays Work

Today I am working on the final release over world. There will be several of these in future versions but for the initial release there will be 1 sized 200x200 tiles. Also will be making about 5 more stages and fixing the 2x speed camera following issue.

Neuntoter

Saturday, June 9, 2012

Tik Tok Tank Finished Demo

The demo for Tik Tok Tank is now complete. I will be hosting the file for a short sneak peak Sunday night between the hours of 5pm - 7pm EST. This will be for those who want a short sneak peak before ModDB officially host it what should be Monday.

We will be on bug fixing and extra polishing duty for the next 2 weeks at least including specific ones that may be brought up by the demo users. After that we will be working on our first set of free content updates.

Neuntoter

Sunday, June 3, 2012

Tik Tok Tank Demo

Finally, the moment we have all been waiting for..... Du, du, duuuuu. Tik Tok Tank now has an official demo which will be submitted on ModDB/IndieDB tonight. It has pretty much most of the features the game will be initially released with along with only some of the content. We are hoping we can also set up a pre purchase which will give you all the updates as finished instead of release date.There will also be a pre purchase discount for those wanting to support us.

The demo will be a timed demo. Gameplay will go on for 5 minutes and then fall back to the title screen for you to go again for another 5. It will also feature a tiny example world map, not the completed full release world map which will be about 6x the size.

The more demo downloads we get the greater the discount will be when pre released. Anything over 500 downloads for the first week of the demo will make the discount $2 off of the $3 price tag. Anything less it will only be a $1 discount.

More details tonight.

Neuntoter

Friday, June 1, 2012

Some Big Excitement

Last night Nonulok and I sat down for a while working on some pretty sweet levels. We were having a blast both making them and play testing through them. A playable demo is in the works along with some communication to Steam is also very close. Taking a small guess I am hoping that the full submission happens this week end along with a finished demo.

The demo will be the full game as is but placed on a 5 minute timer and when finished bring up a "Thanks for Playing" screen then return you to the "Title Screen". 5 minutes with this game will (should) be enough time to experience some fun and help you decide if you think it is a good title to own or not. The going cost will be $3 and I, myself as a gamer, would pay and have paid more for this if I came across it and it were not my own.

To back up this statement. A little while back I purchased a game entitled "Snorms". It looked good, played a very short demo and fell in love. I bought it within 30 minutes of demo download and beating. Now I use this game as an example for several reasons.

1. Cost is $9, but is very well worth the cost.
2. Gameplay is slightly similar to the way some of Tik Tok Tank's levels play through.
3. The dev could and should get more for this but does not since he loves his project and wants to make it readily available to everyone, not just deep walleters but also wants to make future projects. And this is basically what we want to do also.

So, that's my little update and more updates will be following very close.

Thank You

Neuntoter