Thursday, December 7, 2017

It's Been a While

Ok, .. Anything RWBY right now is most likely not going to be a thing. Due to lack of overall interest from spriters wanting to help us with any RWBY project we really could not continue. Although I am going to work on Tik Tok Tank and our original project DooM 2D. Both of these projects will be done by both myself and my one buddy that also programs. So I am super happy since I will not be doing everything and be able to focus on certain aspects of the project. Tank of Fortune may also become a fully realized project since it is based on Tik Tok Tank's engine and assets.

I personally would like to apologize about the many times we have stated that things were in the works and have abruptly ended. Most of this has happened with me coding and then getting pulled away to create graphical assets, audio assets and level design. For me it was a lot to take on. But now I do have an interested coder that can now help alleviate some of this strain.

Nonulok and I have both designed a board game called Chrono Clash. It is a 1v1 or 2v2 fighting game featuring fighters from different time frames or just themes in general. The initial two themes are Cultists and Aliens. it features a set of miniatures per faction, a 3D battle board, 4 life dial counters. The game is played with cards and uses no dice at all. Each player has a 10 card deck for movement, defense and attack. At the start of your turn you will draw a number of cards depending on where your character is located in the arena. I will most likely be posting a game play video showing the game in action. So far those who have played the game have given pretty good feed back about it.

More updates soon :)

Neuntoter

Monday, April 18, 2016

Updates Involving RWBY Platformer

     OK, so after some discussion, both Nonulok and I wanted to do the RWBY platformer game but the artist we were in discussion with was very busy with life commitments. So Nonulok said he was still very interested in doing a Metroidvania style game. I am also excited about the idea, so we are currently discussing what we can do as far as this type of game is concerned.

     As for the fighting game, we are going to put that on hold for now but I am still actively working on the Fighter Maker software. So those who are excited about that project fear not, it is still in the works.

Till next time,

C-Ya

Tuesday, April 12, 2016

Random RWBY Encounter

Small update::

Nonulok came across an artist on the web that does some really good RWBY sprite work and animations.We then got in contact with this artist to see if they were interested in helping us art wise with our RWBY fighter. They were interested in doing a Metroidvania style RWBY game but needed a coder. We are very interested in this idea and have been going over some details with the artist. Like I said in a previous post, the fighter maker project will be our flagship product but that is code heavy were as creating a 2D platforming engine is not too bad and the rest is design which Nonulok will work on while I code the fighter maker.

None of this has been finalized but it's a small update. Two RWBY games. an adventure and fighter. Could be some fun times...

See You soon :)

Thursday, April 7, 2016

A RWBY Fighting Game, ... What??

   So, just a quick info spill here. The fighting game that Nonulok wished to make was pretty much in tribute to Roosterteeth and their little child know as RWBY. With that being said, the fighting engine that I am working on will be our new flagship software. Right now I am working on the tools that will create all the scripts that the engine will then read and make the magic work. I can not give to many details as of right now but here you go. I hope many of you are as excited as we are.

Till next time

Tuesday, April 5, 2016

New Life Has Brought Us Back

Both Nonulok and I decided to take a break from Enguised Studios for a little due to life reasons. I am very glad to mention that we are back to working on a big project that we both fully believe in. We have begun to work on a fighting game and in the process decided that we would create a Fighting Game Maker type program and use that to make our fighting game. I will have more information on this soon.

Thank you to all that still support and believe in us.

Saturday, March 16, 2013

Marches Update

OK, it has been a while, but like I said we have a Facebook page that gets most of the updates. I will include that link to the side to make it easier to stop by and visit.

Games and where they are at:

Action Corp:
Released the tech demo of this one. Waiting to hear community feedback. This is still a work in progress but currently on hold.

Space Attack:
About 90% completed. We still have to add sounds and 4 bosses. AI, and main enemies work and function as we intended. In game store (items purchased by your points you score) is fully working as intended. Shields and life along with the UI all work as intended.

Nonulok stated that he wanted to re-work all of the images to make them bigger and a little more detailed. Since we are trying to stay within the limits of the Android res and we do not want the game to scroll we have to still stick with some form of pixel art but does not mean it is a bad thing.

Tank of Fortune:
I am currently recoding this one with better AI since Nonulok is imaging Space Attack and that leaves me with some free time. I am going for a little more up-to-date gameplay than I originally anticipated with this one. It will still be made up of stages you need to complete to move to the next but each stage will have objectives that allow for exploring than just going in a general direction to complete the level.

Tik Tok Tank:
On hold. Long term project. This will be a commercial release and when that day comes will most likely go for $3 or so. At the time we start work on this again we may do some kind of funding for it to get things rolling quicker. I will post more info on this later.

Saturday, February 16, 2013

As We Stand Today

First off, apologies for not posting in a very long time. I have more or less been working on projects and have been doing quick posts on Facebook. A game has been released called Space Attack. This was kind of my take on what I would have liked space invaders to be like. And when all said and done it will be of very little resemblance to it. It will be more like a space shooter with purchasable (in game money) upgrades. So far it is coming along very well. The basic gameplay version is available to play. I will link that in the side later.

Facebook will be updated more frequently than this blog due to quicker access. This will be the home of major news and smaller news will be facebook. Also if you are reading on facebook then you are logged in and able to leave comments which seams to be a no no from those that read these. Comments are very good and keeps everyone active and makes finished products more to the enjoyment of you the players..

Neuntoter

Monday, November 5, 2012

Current Projects

Sorry about not being too active with the posts lately, just been working hard with the development of three HTML5 titles. Trying to make all three good easy fun. Also trying to make sure that they will be playable on most normal phones and tablets. I keep saying videos of these titles will be available and it still has not happened yet but this time some will be made. I am hoping sometime this weekend we will have one major video featuring all three games or a short video for each.

One of them may even be available as a demo this weekend. (oooh, what fun). When we do demos, they are tech demos of the games functions and playstyle, so the play level will not be all fancy and super challenging but you will get a good idea on how the game will play.  Also this will give you guys the chance to suggest level layouts and ideas to us on our facebook page.

Remember we design games for the gamers and would love to make awesome games for all of you. The best way to do this is by hearing what you have to say and then implementing it.

Neuntoter

Saturday, October 13, 2012

Tanks of Fortune Update

We currently have a good amount of graphical assets for this game now, most sounds will be pulled and reused from Tik Tok Tank. Some sounds will even get an update to sound fuller. As of right now, the game will most likely get a new level every week and start off with having 1 for now. A menu system will most likely be made to choose the levels you wish to play. This will eventually grow into small campaigns but as for now will be mini missions.

Neuntoter

Wednesday, September 19, 2012

Like Us on Facebook

Yeah, not much of an original title but needless to say we do have a Facebook page now. We will still make new posts here but we will also post small updates on Facebook. So please join us and show some love. We are still trying to get some video footage and pics up on the Facebook page. With 2 people and the projects and real life work we both have it will take a little bit of time to get there but we will.......

https://www.facebook.com/EnguisedStudios

Right now Tik Tok Tank and Tank of Fortune are being ported to the web and we are also (still) working on Neuntoter's Adventure for the web.

Thanks for your support

Neuntoter

Sunday, September 16, 2012

Neuntoter's Adventure

Well, that is at least the running title right now. This is actually our first official Web Game and so far it is coming along very well. It will be a short game as to break the ice to web gaming and then our next project will be longer. I am also thinking about taking Tank of Fortune and instead of it being a PC release I may just port it for web play so all can enjoy. The game is fun and almost ready but with the way gaming is going nowadays, I believe that it should be available to the masses and not just PC, especially because of the type of game it is.

Well, that's it for now.....


Neuntoter

Monday, August 20, 2012

Projects We Are Currently Working On

Tik Tok Tank Status:

Because of how out of the box this game was, we will be putting it's updates on hold. Both Nonulok and I believe it's a fun little game to play but the downloads are showing that it did not do as well as we planned. So until we build further momentum from other games, this one is on hold. Trust me though, this one will have tons of more crazy things and fun added when it makes it's return.

Tank of Fortune:

Basically, this is a re-work of Tik Tok Tank. This game will consist of ten levels with mini boss fights at the end of each. This games play style will be more start level, play through level, reach end of level, then battle boss. Kind of like the old school NES and SNES linear games. Also I did away with all the random power ups and weapons. They are now drops from enemies. This one is about 50% finished and will be a free download from our site.

Untitled:

This game has not yet been named but the over all story and concept have been fleshed out. This one will utilize the new Ground Zero Engine I have been working on which is coming along very well. This will be a 2D side scrolling shooter. Currently Nonulok is working on the graphical side of things. More on this later.

Enguised Studios Arcade:

Not a game, but a collection of HTML 5 based games that we made. I am working on a small little gothic style side scroll adventure game to test the waters. Anything in this arcade collection will be free to play direct from the web page. I will also explain a little more on this later.

Until then, hope everyone has an excellent week and chat really soon......

Neuntoter

Monday, July 30, 2012

We're Alive

It has been a while since last post. Almost a month, ... Wow, that is a long time, so what have we been doing. Simple actually. We have been creating Tik Tok Tank into a new level (stage) based style game that will feature 10 stages. So when we are done (which is actually not too long from now) it will be a very classic type game were you travel from down to up to reach the end of the level and then proceed to the next. The very end of the game will feature a boss fight. Going to try to add some very minor story to game to allow it to flow a little better. It will also get a name change which is yet to be determined.

I have also started a new 2D engine which is actually coming along very nicely. Nonulok is currently working on some sprites for that one. It will be a sidescrolling shooter.

So more on both of these very soon.

Neuntoter

Tuesday, June 26, 2012

6-26-2012 Updates

OK, it's been a while and time for some updates......

So, we have this awesome contest that is about to start on Wed. that will be giving away some free stuff. Details can be found over at ModDB, but it basically boils down to, get contest version of demo, get one of the 3 top scores. take a screen shot or video of you final score before the game over screen goes away and then submit it to the email address enguisedStudios@yahoo.com, then win some free games.

This contest also marks the end of updates to the demo (which is from what I can tell pretty much bug free with an updated 7 minute timer) and focus on the actual paid for version which has been a little neglected as of late.

Things to do.

Finish the massive world so that you have alot of exploring that you can do.

Add more stages to the base selection.

Add a few more enemies and bosses. This will mean some fun tweaks to the code for some good efficient
loading and creation code.

Add a new gameplay mode. Surprises, I love surprises, what mode will this be??????

Update some of the sound FX.
-------------------------------------------

So far we at Enguised Studios are very excited and proud of what we have achieved and created. This has actually been a very fun journey thus far and can't wait to see where this takes us. We do wish for support and success so that we can continue our paths of keeping Tik Tok Tank a great fun game in the future along with releasing new fun titles that will allow our players to enjoy some great casual time spent in front of almost any power of computer whether it's a gaming rig or not.

I have a buddy over seas that is currently enjoying the demo because of his time crunch schedule and this game allows him to enjoy a few minutes here and there with out crazy time demands for gaming. It's this type of thing that keeps us going.

On that note, Thanks for all the interest everyone has shown and all the fun tales that we have been told about your experiences with Tik Tok Tank and hope the future of this game allows those tales of fun to be in larger quantities.

Neuntoter

Wednesday, June 13, 2012

Todays Work

Today I am working on the final release over world. There will be several of these in future versions but for the initial release there will be 1 sized 200x200 tiles. Also will be making about 5 more stages and fixing the 2x speed camera following issue.

Neuntoter

Saturday, June 9, 2012

Tik Tok Tank Finished Demo

The demo for Tik Tok Tank is now complete. I will be hosting the file for a short sneak peak Sunday night between the hours of 5pm - 7pm EST. This will be for those who want a short sneak peak before ModDB officially host it what should be Monday.

We will be on bug fixing and extra polishing duty for the next 2 weeks at least including specific ones that may be brought up by the demo users. After that we will be working on our first set of free content updates.

Neuntoter

Sunday, June 3, 2012

Tik Tok Tank Demo

Finally, the moment we have all been waiting for..... Du, du, duuuuu. Tik Tok Tank now has an official demo which will be submitted on ModDB/IndieDB tonight. It has pretty much most of the features the game will be initially released with along with only some of the content. We are hoping we can also set up a pre purchase which will give you all the updates as finished instead of release date.There will also be a pre purchase discount for those wanting to support us.

The demo will be a timed demo. Gameplay will go on for 5 minutes and then fall back to the title screen for you to go again for another 5. It will also feature a tiny example world map, not the completed full release world map which will be about 6x the size.

The more demo downloads we get the greater the discount will be when pre released. Anything over 500 downloads for the first week of the demo will make the discount $2 off of the $3 price tag. Anything less it will only be a $1 discount.

More details tonight.

Neuntoter

Friday, June 1, 2012

Some Big Excitement

Last night Nonulok and I sat down for a while working on some pretty sweet levels. We were having a blast both making them and play testing through them. A playable demo is in the works along with some communication to Steam is also very close. Taking a small guess I am hoping that the full submission happens this week end along with a finished demo.

The demo will be the full game as is but placed on a 5 minute timer and when finished bring up a "Thanks for Playing" screen then return you to the "Title Screen". 5 minutes with this game will (should) be enough time to experience some fun and help you decide if you think it is a good title to own or not. The going cost will be $3 and I, myself as a gamer, would pay and have paid more for this if I came across it and it were not my own.

To back up this statement. A little while back I purchased a game entitled "Snorms". It looked good, played a very short demo and fell in love. I bought it within 30 minutes of demo download and beating. Now I use this game as an example for several reasons.

1. Cost is $9, but is very well worth the cost.
2. Gameplay is slightly similar to the way some of Tik Tok Tank's levels play through.
3. The dev could and should get more for this but does not since he loves his project and wants to make it readily available to everyone, not just deep walleters but also wants to make future projects. And this is basically what we want to do also.

So, that's my little update and more updates will be following very close.

Thank You

Neuntoter

Tuesday, May 29, 2012

Desura Update

As of right now we have not heard any word from Desura about posting our game. So at this point we are going to finish up general sound FX and a good amount of initial release content. We will then release through Steam and continually give free content updates as they are completed. We are not planning any DLC content so anything created new for Tik Tok Tank will be a free update.

Any new updates we will keep you posted.

Neuntoter

Monday, May 21, 2012

Major Tik Tok Tank Updates

Nonulok and I put Diablo 3 aside for the weekend and worked some crazy magic on Tik Tok Tank. Revam the enemy sprites and created 2 new bosses, added water, new tiles for Base and Dungeon entries, new UI, a few new enemies. Thats just too name a few. A demo is now in the works along with the fact we submitted to Desura to get the alpha out there to everyone.

More updates to follow.

Neuntoter