Cleaned up some collision boxes for enemies, changed some sound FX to make more sense. gave the boss a better projectile animation. cleaned up alot of the highly used tiles to make them less redundant. Going to work on the shooting patterns for the enemies so each enemy in the level has a unique pattern and not the enemy type. So far it's cleaning up nice.
Hope everyone is enjoying the Demo.
Neuntoter
Friday, December 9, 2011
Saturday, December 3, 2011
Demo is Released to the Masses
Today is a big day for us. The games (DooM 2D) demo is finally live for all to play and try out. The demo, once again, is gameplay, level design, and game flow. Once Episode 1 is released the level detail will be amped up greatly along with sounds.
Click Here for Download
Download and follow the install txt file. very straight forward.
Thanks all for sticking with us. we will soon be posting pics and other fun stuff.
Neuntoter
Download link fixed. -Nonulok
Click Here for Download
Download and follow the install txt file. very straight forward.
Thanks all for sticking with us. we will soon be posting pics and other fun stuff.
Neuntoter
Download link fixed. -Nonulok
Friday, December 2, 2011
Quick Update
Just trying to get some more sound effects before it posts live (the demo). So in all honesty it should be out tonight which when it does go live I will make another post with the link.
Neuntoter
Neuntoter
Thursday, December 1, 2011
Demo Release
Oh, 1 day away and so excited. So far receiving some really good feedback from our testers. alot has been either updated to be smoother and better for gameplay and just added to change some stuff up for the new demo players. I have some big plans for this project in the future that will keep it simple, fun but hopefully addicting. Do not want to give too much away but will say that it should bring some back into the day lol if you know what I mean.
Neuntoter
Neuntoter
Monday, November 28, 2011
Just a Few Days
Goes out to the masses in a few days (Friday), getting pretty amped up about it. So far I have heard positive things about it along with some annoyances, which I am currently smoothing out. The Demo release will (should) be free of these annoyances and a little prettier than the beta demo.
Neuntoter
Neuntoter
Friday, November 25, 2011
A Little Late But Finally Out
This would be an official milestone.
The game (beta demo) is finished and sitting on a file server. Right now it is limited but will be full access next Friday to the masses. I am taking a risky guess but believe the Episode 1 release will be within 3 weeks, along with that we will try a 2 - 3 week release per episode but we will have to see how that goes.
Neuntoter
The game (beta demo) is finished and sitting on a file server. Right now it is limited but will be full access next Friday to the masses. I am taking a risky guess but believe the Episode 1 release will be within 3 weeks, along with that we will try a 2 - 3 week release per episode but we will have to see how that goes.
Neuntoter
Sunday, November 20, 2011
Crunch Time!
It's the night before our game's demo is released and we're staying up till it's done. This release WILL be coming out on Monday even if we have to stay up all night to finish it. We don't have that much left to do. Most of it is fixing a few graphical glitches and adding a few new animations. The coding is pretty much done...for now. The big thing is going to be level design. We have one level pretty much done and hope to get at least 2 more done for release. We're going to start with a limited release to a few select people for bug testing, then it's going live for all! Check back for a MediaFire link (or similar site) after a few days when we know everything is at least functional.
-Nonulok
P.S.
If you want to be a tester, E-Mail me at nonulok@gmail.com
-Nonulok
P.S.
If you want to be a tester, E-Mail me at nonulok@gmail.com
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