We have been using so far the DooM 64 sprites and the original DooM tile sets. But like I said in an earlier post, this project is influenced bu DooM, not a complete 2D recreation of it. So with that said, Nonulok has been making slight alterations to the sprites along with creating all new animations for new movements and so on. play-ability wise it is feeling good, and visually it is looking great. A few people (friends, family) that have tried the current state exe are loving it and so I hope it just keeps getting better and then we will pass the greatness onto everyone wanting to play it : )
Neuntoter
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