Saturday, February 4, 2012

New Engine Update.

Very short post but just letting you all know that we are still alive and kicking. The new engine is coming along very well. Also since we are creating all new characters, we decided a new way to render the enemies and characters that will help cut back the actual amount of animation to help speed up production and in my opinion opens up better and more real looking animations that are fully dynamic. The gun arm will now actually follow the mouse curser and your head will also look towards where you are pointing. Small details yes but shall look sweet when finished.

Also have new world states. Such as climbing ladders, water effects, moving floor effects (convyer belt), slopes, teleports. So those alone will help create better levels.The particle engine system has been completely overhauled and revamped so the effects are just better.

While it is a shame about the whole DooM 2D project, we are very excited to be bring a fully new and original title to the masses.

Thanks for the understanding


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